Understanding NDS
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Understanding NDS

Unless you're brand-new to NetWare, or networking in general, you know that one of NetWare 5's most important features is Novell Directory Services (NDS). But if you're new to NetWare, you may not be familiar with NDS. In this article, we'll explore NDS and some of the basic objects associated with it. Even if you've used NDS with NetWare 4.x, Novell has made several improvements with NetWare 5 that are worth learning.

Why do I need a directory?


When computer networks became popular in the late 1980s and early 1990s, a network administrator's life was much easier. Networks consisted of relatively few clients and only one or two servers. Performing administration tasks (such tracking network resources, adding users, and maintaining groups) didn't require a lot of time, because you had only one or two machines. Reflecting the simplicity of networks at the time, popular network operating systems such as NetWare 3.x let you manage only a single server at a time.

Today's networks are more complex. Your network may have several servers, hundreds of clients, and be spread out over several locations. If you must make the same change on more than a few servers, you'll quickly run out of time for other tasks. Tracking network resources can also be time consuming.

Directory services help you organize your network by storing all network information in a central location. Directory services include Active Directory, Netscape Directory, and, of course, NDS. Although the directory services do approximately the same job—centralize network resources for administrative purposes—they differ in how they perform their task.

How NDS works


In 1994, when Novell first included NDS in NetWare 4.0, NDS stood for NetWare Directory Services. As NDS became more popular, Novell began porting NDS to other platforms, such as Windows NT and various flavors of UNIX. Eventually, the NetWare portion of NDS didn't make much sense, so Novell changed the name to Novell Directory Services.

NDS uses a hierarchical tree structure to define network resources. The tree contains objects that represent users, groups, printers, and other things in your organization.

NDS objects are stored in a database based on the CCITT X.500 language standard. The NDS database lets you access your entire network's resources with a single login. It also lets you manage your entire network and its resources from one central location.

Novell also provides several tools you can use to administer your NDS tree. You make changes to the NDS database using either the traditional NetWare Administrator (NWAdmin) program or NetWare 5's new ConsoleOne program. Although both programs perform the same task, each takes a different route.

Novell released NWAdmin with NetWare 4.0 to let network administrators work with the then-new NDS for NetWare 4.0. NWAdmin was specifically written to run under Windows 3.x. Novell also created a version of NWAdmin for OS/2, but discontinued it after NetWare 4.02

As newer versions of Windows came out, Novell created specialized versions of NWAdmin to support them. Eventually, there was a version for Windows 3.x, Windows 9x, and Windows NT. Snap-ins for NWAdmin used by programs to extend NDS often ran only on certain versions of NWAdmin. For example, a snap-in with NWAdmin designed for Windows NT would not function with NWAdmin for Windows 95.

The version of NWADmin that comes with NetWare 5 tries to address some of those problems. It runs on all Win32 platforms and attempts to integrate snap-in DLLs.

ConsoleOne does most of the same things that NWAdmin does. Unlike NWAdmin, Novell wrote ConsoleONE using Java. As we pointed out in "Novell Introduces NetWare 5," Java lets ConsoleOne run on platforms other than Windows. Unfortunately, ConsoleOne doesn't support as many snap-ins as NWADmin. Because it runs under Java, it's also slower than the native Win32 version of NWAdmin.

Novell designed the NDS database to be very flexible. For instance, you can make your NDS tree reflect your company's organizational chart or geographical layout. As your company grows and changes, you can increase, prune, and graft the branches of your tree accordingly.

However, NDS's flexibility goes beyond tree design. Novell also lets programmers extend the NDS database. They can add new objects to the database or add new properties to existing objects. But before you can design the tree, you must understand the parts of the tree, the objects you can place in the tree, and how they work in NDS.

 

 

Basic NDS objects


As we mentioned earlier, the NDS database contains NDS objects, which represent users, groups, printers, locations, and other network resources. Each object represents a distinct network resource that identifies and contains information about the resource. Novell classifies NDS objects into three categories: [Root], container, and leaf objects.

The [Root] object sits at the top of your NDS tree. This object contains the name of the tree, which you can specify only during installation. NetWare automatically creates the [Root] object when you install NetWare on your server. The only things you can put in your [Root] object are Country, Locality, Organization, and Alias objects.

As the name suggests, container objects contain other objects. Just as you use folders and subdirectories to store data on your computer, you can use container objects to group objects in your NDS tree.

Container objects are logical objects; they don't represent physical items on your network. Container objects can represent things such as countries, factories, companies, divisions, or work groups. They fall into one of four classes: Country, Locality, Organization, and Organizational Unit.

You'll find the optional Country object only at the first level of the NDS tree under the [Root] object. As the name suggests, it represents the country where your network resides. You can place Locality, Organization, and Alias objects in the Country object.

The optional Locality object represents the geographical location of a portion of the network. You can put Locality objects in the [Root], Country, Organization, and Organizational Unit objects. Locality objects can hold Organization and Organizational Unit objects. However, you won't use Locality objects much—Novell included them primarily to comply with CCITT X.500 standards. Normally, you'll just build your NDS tree around the Organization and Organizational Unit objects.

Normally, Organization objects reside under the Root object, but you may find them under Country and Locality objects. You can have only one level of Organization objects. These objects let you create subdivisions in your tree. Objects contained in an Organization object can share logon scripts and access to network resources. Organization objects can contain Locality, Organizational Unit, and leaf objects. Your tree should include at least one Organization unit, although it isn't required.

Organizational Unit objects let you break down the branches of the tree created by other container objects. They're the most flexible container objects because you can have several layers of these. Organizational Unit objects can contain other Organizational Unit, Locality, and leaf objects. You can put Organizational Unit objects in Locality, Organization, and other Organizational Unit objects.

The most common type of object in an NDS tree falls into the third category of objects. Following the tree metaphor, Novell calls objects in this category leaf objects. Leaf objects represents the actual resources on the network.

Leaf objects don't contain other objects. Instead, they hold the properties and information you want to track for the object. After you've designed your NDS tree, most of your administrative work will deal with changing properties in leaf objects.

 



Novell includes many leaf objects with NetWare 5. Third-party vendors create new leaf objects and change the properties of existing ones. The basic leaf objects you can use in your NDS tree include:

AFP Server—The AFP Server leaf object represents an AppleTalk File Protocol-based server on your network. This object stores only information about the server, such as its description, location, and network address. It doesn't have any effect on the server itself.

Alias—Alias objects refer to other objects that you've placed elsewhere in the NDS tree. Alias objects can be confusing. Even if you create an alias for an object, there's still only one object in your database. Deleting or renaming an alias object has no effect on the original object.

Application—ZENWorks creates application objects that refer to programs stored on your network. You can use these objects to configure and serve the applications to your users with the Novell Application Launcher.

Auditing File—This object controls access to the audit trail on your server. If you don't have auditing turned on, you won't see or need this object.

Bindery—If you upgraded your server from NetWare 3.x, you may see this object. Bindery objects appear when the migration object can't convert something to NDS.

Bindery Queue—This object represents a print queue that was migrated to your tree from a NetWare 3.x server.

Computer—As the name suggests, this leaf represents a computer. Don't confuse the computer object with a server on your network. It only represents a workstation or some other item on your network—it doesn't control anything.

Directory Map—This object represents a directory on the server.

Distribution List—This object represents a list of mail recipients. You'll use this leaf only if you're using an e-mail system that supports MHS.

External Entity—This object represents non-NDS objects for some applications. You'll usually see this object only if you have a non-MHS mail system.

Group—The Group objects stores properties for multiple user objects. You'll use the Group object when you want to assign several users the same rights on the network.

List—The List object is similar to a Group object. You'll use it to store information on multiple objects. Unlike the Group object, the List object doesn't change the rights of the members of the object.

Message Routing Group—This object represents a group of Messaging Server objects. It allows messages to pass between the messaging servers. You'll need this group only if you've installed MHS.

Messaging Server—The Messaging Server object contains information about mail servers on your network. As with other message-related objects, you'll need this object only if you use MHS.

NetWare Server—As the name suggests, this object represents a server on your network that runs NetWare. When you install NetWare on your server, NetWare automatically creates this object. Unlike most objects, this object must exist in the tree. If this object isn't in your tree, your users can't access the server's volumes and files.

Organizational Role—This object represents a position or task in your organization. It works like the Group object. You can assign rights to the Organizational Role object and then make a user a member of the Organizational Role object rather than assigning rights directly to that user. You may want to do so if a certain position experiences significant turnover but the position itself doesn't change.

Print Queue—This object represents a print queue on the network.

Print Server—This object represents a print server.

Printer—This object represents a printer attached to the network.

Profile—This object contains the profile logon script for a user. You use this object by assigning it as a property for a User object. It's useful if users located in different branches of your NDS tree must share common logon script commands.

Unknown—You'll see this object in your NDS tree when NWAdmin or ConsoleOne encounters an object for which it doesn't have a snap-in. Because the administration program doesn't understand the object, it displays this object as a placeholder. You can't make changes to Unknown objects, but you can delete them.

User—Naturally, this object represents an individual user on your network. Each person who needs access to the network should have his or her own User object.

Volume--The Volume object represents a physical volume on your server. This object doesn't control access to the volume. Instead, you use this object to store information about the volume. The object is optional, but it's created automatically when you install NetWare.

Conclusion

NDS is an important part of NetWare 5. As a network administrator, you need to be familiar with the basic components of NDS before you can properly design and use your NDS tree.

 

 

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